Sail Away
This project is a 2D Mario-inspired sidescroller with unique mechanics that challenge players to
navigate and adapt to different environments. A standout feature is the sailing mechanic, which
lets players control their descent by holding the space bar, enabling precise aerial movements.
Additionally, ice physics introduces slippery surfaces, requiring players to adjust to reduced
traction and longer stopping distances, adding depth and complexity to the gameplay. You win
by navigating the course by avoiding falling or hitting a spike object.
The game features two levels, each with distinct objectives. The first level introduces players to
the core mechanics and helps them familiarize themselves with the controls and physics. The
second level increases the difficulty, combining these mechanics in more creative and
demanding ways to test players’ skills and adaptability.
by Leif
Status | Released |
Platforms | HTML5 |
Author | Games Presenter Bob |
Made with | Unity |
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